An excerpt from Shareware Heroes Chapter 11, DOOM, (of around half the chapter) covering the immediate impact that id Software's seminal FPS DOOM had on the shareware games scene.
And they'll mostly be original pieces, rather than excerpts from the book. Let me know on Bluesky, Twitter, or the Fediverse (Mastodon and its ilk) if there's anything you'd like me to write about that's shareware related.
First edition may still be on sale, but none of the proceeds will make it to the author due to publisher liquidation; there'll be an updated second edition late 2025 or early 2026, or if you can't wait please contact me directly — I have some physical copies left and can also send you an ebook.
...I mean, only if you want to.
(While you wait, you can play with the Classic Mac-themed website for my other book.)